﻿using System;
using System.Collections.Generic;

namespace HDJ.Framework.Core
{
    public class CustomStateGUIBase
    {
        public object target;
        private List<string> hideField = new List<string>() { "id", "name", "editorPosition", "transitionToStateIDs", "transitionFromStateIDs" };
        public virtual void OnInspectorGUI()
        {
            target = EditorDrawGUIUtil.DrawClassData("State", target, hideField);
        }
    }
}
